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MY.GAMES is a leading European developer and publisher, driven by a singular goal: making great games that capture the hearts of players worldwide. Our community unites 1+ billion registered players.
We’ve developed or produced games, including War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, Grand Hotel Mania, War Robots: Frontiers – and many more.
Our internationally distributed team consists of top-tier gamedev professionals. We work remotely, and our hubs are located in Cyprus, Armenia, UAE and Serbia.
Come join a universe of professional opportunities: develop and support large scale projects from PC/console/mobile, and create products across various genres – from casuals to shooters.
What you’ll do:
Adapt PC game UI and controls for PlayStation, Xbox, and Nintendo Switch across Unreal Engine and Unity projects
Analyze existing UI and input systems, scope the required changes, and estimate the work involved
Implement gamepad navigation, touch-screen support, focus management, menu logic, and dynamic UI elements
Adapt interfaces for TVs and handheld screens, with an eye on readability, scaling, and localization
Track down and fix UI and input bugs, then profile and optimize interface performance
What you need to succeed:
3+ years of commercial experience programming game interfaces
Solid hands-on skills in Unreal Engine (C++, Blueprints, UMG) or Unity (C#, uGUI, input handling systems)
Practical experience implementing gamepad controls and UI navigation
A solid grasp of focus management, routing, and input priority
Comfort diving into unfamiliar code, tracking down root causes, and extending existing systems
Ability to own a task end to end — from estimate to implementation to bug-fixing — while knowing when to ask for help
Willingness to work across both Unreal Engine and Unity and pick up whichever stack you don’t know yet
Nice to have:
Hands-on experience with both engines
Console development, porting, or shipping experience
Experience adapting complex interfaces — inventories, maps, skill trees
UI profiling and optimization skills
Active use of AI tools to analyze unfamiliar code, find bugs, and write or refactor code
What we offer:
Work remotely from all around the world
Collaborative working atmosphere in an internal game dev community that unites more than a dozen of internal game studios, crafting innovative experiences across mobile, PC, and console platforms
A strong team of specialists across different areas — access unique expertise and professional knowledge
Possibility to experiment and work on interesting tasks with ambitious goals — we have all resources to implement new ideas
Create great games and win the hearts of players
Push the boundaries of the game industry and lead the way forward